Peggle Masters are characters that use their Magic Powers to assist the player throughout the Peggle games.
Masters and Powers of Peggle Deluxe
Bjorn Unicorn | Jimmy Lightning | ||
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Power: Super Guide 3 turns, activates next turn Shows which way your ball will bounce! |
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Power: Multiball Activates on current turn only Throws another ball into the mix! |
Kat Tut | Splork Sporkan | ||
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Power: Pyramid 5 turns, activates on current turn Attaches an ancient pyramid to the ball bucket! |
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Power: Space Blast Activates on current turn only Uses super advanced alien technology to light up all nearby pegs! |
Claude Lobster | Renfield Pumpkin | ||
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Power: Flippers 3 turns, activates on current turn Lets you hit the ball like a game where there's a ball and you hit it with flippers! |
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Power: Spooky Ball Activates on current turn only Causes the ball to spookily reappear at the top of the screen after falling out the bottom. |
Tula Sunflower | Warren Rabbit | ||
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Power: Flower Power Activates on current turn only Uses the power of flowers to light up 20% of remaining orange pegs! |
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Power: Lucky Spin Magic Hat & Triple Score last for 2 turns Win either a Magic Hat, Triple Score, a random Magic Power or an extra ball! |
Lord Cinderbottom | Master Hu | ||
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Power: Fireball Activates next turn only Big Ball of Fire goes through all pegs! |
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Power: Zen Ball Activates next turn only Improves your shot through the power of mindfulness! |
Masters and Powers of Peggle Nights
Bjorn Unicorn | Jimmy Lightning | ||
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Power: Super Guide 3 turns, activates next turn Shows which way your ball will bounce! |
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Power: Multiball Activates on current turn only Throws another ball into the mix! |
Renfield Pumpkin | Kat Tut | ||
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Power: Spooky Ball Activates on current turn only Causes the ball to spookily reappear at the top of the screen after falling out the bottom. |
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Power: Pyramid 5 turns, activates on current turn Attaches an ancient pyramid to the ball bucket! |
Splork Sporkan | Claude Lobster | ||
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Power: Space Blast Activates on current turn only Uses super advanced alien technology to light up all nearby pegs! |
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Power: Flippers 3 turns, activates on current turn Lets you hit the ball like a game where there's a ball and you hit it with flippers! |
Tula Sunflower | Lord Cinderbottom | ||
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Power: Flower Power Activates on current turn only Uses the power of flowers to light up 20% of remaining orange pegs! |
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Power: Fireball Activates next turn only Big Ball of Fire goes through all pegs! |
Warren Rabbit | Master Hu | ||
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Power: Lucky Spin Magic Hat & Triple Score last for 2 turns Win either a Magic Hat, Triple Score or a random Magic Power! |
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Power: Zen Ball Activates next turn only Improves your shot through the power of mindfulness! |
Marina | |||
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Power: Electrobolt Activates next turn only Energy arcs from the first peg to the Free Ball Bucket! |
Masters and Powers of Peggle 2
Bjorn Unicorn | Jeffrey | ||
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Power: Super Guide 3 turns, activates next turn Shows which way your ball will bounce! |
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Power: Bowlder Activates on next turn only Big heavy ball of stone crushes all pegs it touches! |
Berg | Gnorman | ||
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Power: Deep Freeze 2 turns, activates on current turn Makes pegs slide when they're striked! |
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Power: Uber Volt Activates on next turn only Charges up the ball so each peg it strikes will zap two more pegs! |
Luna | Windy (DLC) | ||
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Power: Nightshade 2 turns, activates on next turn Lets the ball pass through blue pegs! |
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Power: Fairy Flock Activates on current turn Transforms boring blue pegs into pretty pointy purples! |
Jimmy Lightning (DLC) | |||
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Power: Multiball Activates on current turn only Throws two other balls into the mix! |
Masters and Powers of Peggle Blast
Bjorn Unicorn | Jimmy Lightning | ||
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Power: Super Guide 3 turns, activates next turn Nothing can beat the precision of seeing an extra bounce of the Super Guide! |
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Power: Multiball Activates on current turn only Are you nuts about nuts?!? Multiball will fill the board with tasty, bouncy acorns! |
Pearl | Kablooey | ||
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Power: Spawn Shooters 3 turns, activates on current turn You'll love getting a second chance to aim and fire balls caught by the Spawn Shooters! |
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Power: Ka-Blooey Activates next turn only Every time the Ka-Blooey ball hits a blue peg, you will get a blast of feather-y awesomeness! |
Batrina | Shelldon | ||
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Power: Sonic Shriek Activates next turn only The Sonic Shriek shatters all pegs between Batrina and her microphone! |
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Power: Slimeball Activates next turn only The gooey Slimeball will have pegs oozing and dripping their way right off the board! |
Warren | Roxy | ||
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Power: Hat of Fate Activates before level starts Spin to make a random master assist you through the level! |
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Power: Soda Pop Activates next turn only If the can bounces enough times, the sugary explosion of fizziness will wash the board clean! |
Buddy | Phoebee | ||
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Power: Draggable Bucket 2 turns, activates on current turn The Draggable Bucket and its fancy rocket flare will knock loose pegs in a hurry! |
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Power: Bee Bee Gun Activates next turn only Bee Bee Gun gives Phoebee's four favorite drones lots of opportunities to knock out pegs! |
Tula | Fnord | ||
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Power: Sunburst Activates next turn only The storm clouds will roll back when Sunburst brings forth flower power to light pegs and bricks! |
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Power: Superior Guide 2 turns, activates on next turn only Shows which (long!) way your (catching fire!) ball will bounce! |