Peggle Nights is a casual puzzle videogame developed by PopCap Games, and the second installment of the Peggle franchise. It was released worldwide September 16, 2008, for PC, and was later ported to Mac, Xbox 360 and PlayStation 3.
Synopsis
Play the next episode of the peg-busting phenomenon from PopCap!
Stay up late to aim, shoot and clear the orange pegs from 60 wild, dreamscape levels and bask in Extreme Fever glory under the silver moon. Meet the Peggle Masters’ alter egos and wield 11 Magic Powers, and then try the ultimate Peggle test — 60 Grand Master challenges!
The fun doesn’t end there. Take a brain break in Quick Play mode, compete against friends or the computer in Duel, and add to the action with downloadable Bonus Levels. Plus, you can celebrate your Peggle prowess with Instant Replay and a Trophy Room![1][2]
Gameplay
Gameplay for Peggle Nights has remained similar to the first Peggle game, although additional types of style shots (such as Off the Wall and Eye of the Pyramid), Ace Scores, a new Master and a proper Trophy Room have been added.
There are 4 different game modes: Adventure, Quick Play, Duel, and Challenge.
Additionally, the player is now able to install level packs to the game's folder. PopCap released three official packs: Spring Fever, Holiday and Art Contest.
List of Masters and Powers
Bjorn Unicorn | Jimmy Lightning | ||
---|---|---|---|
Power: Super Guide 3 turns, activates next turn Shows which way your ball will bounce! |
Power: Multiball Activates on current turn only Throws another ball into the mix! | ||
Renfield Pumpkin | Kat Tut | ||
Power: Spooky Ball Activates on current turn only Causes the ball to spookily reappear at the top of the screen after falling out the bottom. |
Power: Pyramid 5 turns, activates on current turn Attaches an ancient pyramid to the ball bucket! | ||
Splork Sporkan | Claude Lobster | ||
Power: Space Blast Activates on current turn only Uses super advanced alien technology to light up all nearby pegs! |
Power: Flippers 3 turns, activates on current turn Lets you hit the ball like a game where there's a ball and you hit it with flippers! | ||
Tula Sunflower | Lord Cinderbottom | ||
Power: Flower Power Activates on current turn only Uses the power of flowers to light up 20% of remaining orange pegs! |
Power: Fireball Activates next turn only Big Ball of Fire goes through all pegs! | ||
Warren Rabbit | Master Hu | ||
Power: Lucky Spin Magic Hat & Triple Score last for 2 turns Win either a Magic Hat, Triple Score or a random Magic Power! |
Power: Zen Ball Activates next turn only Improves your shot through the power of mindfulness! |
Marina | |
---|---|
Power: Electrobolt Activates next turn only Energy arcs from the first peg to the Free Ball Bucket! |
Gallery
Reception
The monthly American magazine Wired awarded Peggle Nights as the #4 PC Game of 2008.[3]
Approbation towards aspects of the original Peggle were prominent in reviews of Peggle Nights, such as its “balanced” gameplay,[4][5] level design,[6][7] addictive nature,[8][9][10] and vibrant presentation.[11][12] The fact of Peggle Nights being simply the same Peggle game with different levels and added features was praised by some reviewers,[13][14][15][16][17] but lukewarmly-thought-of by others.[18]
Michael Scarpelli of Inside Mac Games called Peggle Nights's levels “far more intricate than in the original Peggle. There are moving pieces and barriers abound and there are a far greater percentage of levels that will take a handful of tries to pass.”[19] The Ace awards were also honored by reviewers,[20] including Scarpelli who reasoned they added replay value to Peggle Nights.[21]
The dream aspect of the game “makes for some great new background art, and some opportunities for quirky humor as well,” according to Game Revolution;[22] and the dreams were “sweet and unpredictable,” in Eurogamer's Jon Blyth's opinion.[23] A couple of reviewers particularly spotlighted Tula's story for its emotional engagement,[24] Steve Hogarty of GamesRadar+ writing that “few games approach such subject matter, and fewer still with such gravitas.”[25] Scarpelli praised the dream concept for giving a variety of backgrounds that added a “particular flair” to the peg placement.[26]
Review Scores
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Trivia
- The opening theme is Clair de Lune, Suite bergamasque No. 3, composed by classical musician Claude Debussy.
- Anyone can create level packs through PeggleEdit, an unofficial tool developed by programmer Ted John.
External links
- Peggle Nights on Origin
- Peggle Nights on Steam
- Download the Spring Fever level pack (direct link)
- Download the Holiday level pack (direct link)
- Download the Art Contest level pack (direct link)
Troubleshooting
- If you're experiencing trouble to launch the game on Steam because of error “Unable to load Steam.dll”, go to your Steam folder, copy Steam.dll and paste it on Steam\steamapps\common\Peggle Nights. Then go to the Steam\bin folder and delete the file steamservice.exe. Everything should work fine now.
References
- ↑ https://web.archive.org/web/20090530185014/http://www.popcap.com/games/peggle-nights/
- ↑ https://store.steampowered.com/app/3540/Peggle_Nights/
- ↑ https://www.wired.com/2008/12/best-of-2008-3/
- ↑ https://www.popmatters.com/119866-peggle-nights-2496157161.html
- ↑ http://www.insidemacgames.com/reviews/view.php?ID=1048
- ↑ https://www.popmatters.com/119866-peggle-nights-2496157161.html
- ↑ http://www.insidemacgames.com/reviews/view.php?ID=1048
- ↑ https://www.ign.com/articles/2008/09/25/peggle-nights-review-2
- ↑ https://web.archive.org/web/20091130202710/https://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=xbox360_xbla&game=peggle_nights
- ↑ https://www.popmatters.com/119866-peggle-nights-2496157161.html
- ↑ https://www.ign.com/articles/2008/09/25/peggle-nights-review-2
- ↑ http://www.insidemacgames.com/reviews/view.php?ID=1048
- ↑ https://web.archive.org/web/20160316163105/http://www.1up.com/reviews/peggle-nights
- ↑ https://www.ign.com/articles/2008/09/25/peggle-nights-review-2
- ↑ https://web.archive.org/web/20080921052047/http://www.gamerevolution.com/review/pc/peggle-nights
- ↑ https://ew.com/article/2008/10/01/casual-games-peggle-nights-and-more/
- ↑ https://www.smh.com.au/technology/review-peggle-nights-20081002-gdsx40.html
- ↑ https://web.archive.org/web/20140103153438/http://www.gamezebo.com/games/peggle-nights/review
- ↑ http://www.insidemacgames.com/reviews/view.php?ID=1048
- ↑ https://www.eurogamer.net/articles/peggle-nights-review?page=2
- ↑ http://www.insidemacgames.com/reviews/view.php?ID=1048
- ↑ https://web.archive.org/web/20080921052047/http://www.gamerevolution.com/review/pc/peggle-nights
- ↑ https://www.eurogamer.net/articles/peggle-nights-review?page=2
- ↑ https://www.eurogamer.net/articles/peggle-nights-review?page=2
- ↑ https://www.gamesradar.com/peggle-nights-review/
- ↑ http://www.insidemacgames.com/reviews/view.php?ID=1048